Helps developers design, implement, and improve a canvas-based drawing tool using React and TypeScript.
I am going to build a web-based drawing tool using React and TypeScript. Describe how to structure the codebase to keep drawing performance smooth, even with complex strokes. Include suggestions for canvas rendering, handling mouse events, managing state, and using refs or offscreen buffers. Then, explain how to reduce re-renders and memory usage. Write your answer for a developer who knows React basics but wants to improve their app’s drawing performance.